![]() ![]() Spawn override system for events (will be used to create invasions, special monsters, give more controls about the spawn system and so more possibilities, unlock new npc etc.) Holy cow already 3 1/2 months seens the last patch! Sorry but it was a pretty hard one to made. New patch! New currency (and totems)! Shopkeepers! Named monsters! World curse! Water blocks are not updated if a neighboring chunk is loaded. Unique monsters don't loot the expected loot/currencies. Fixed crash if tamed monsters (ex: chicken) received exp and level up. Monsters are not visible in the incubator Recycler 'add auto' options will not add equipment with runes Color blending in render states (rendering) Afterglow dynamic configuration for bullets Basic new shader for blending and transparency: "colored" New configuration file type: ConversionTable (used for transmutation grenades) 2 terrain transmutation grenades (craft) You can press R on them and pay with a relic (currency) to unlock their true potential 3 unique companion crafted using the orbs dropped by bosses, Sorry for the quality of the gif, something goes wrong but you got the idea! I really wanted to do something very different with this map and I had a lot of fun making it.New patch! Orbs companion! Terrain transmutation! It is a member of the Alpha Centauri star system, a triple system consisting of the stars Rigel Kentarus, Toliman, and Proxima Centauri. Proxima Centauri is a red dwarf and the nearest known star to sun.It is the closest of these possibly habitable exoplanets to the Earth. Proxima Centauri-b is actually an exoplanet that exist within the habitable zone of it’s parent star, Proxima Centauri.The rings of trees on some of the pads total just 20k, I thought it might be an interesting goal for the city builder to establish forests?.There are 4 each of highway, rail, and shipping connections.I’ve tested this map extensively to ensure that the roads were all connected and the tunnels weren’t broken or anything.The system of pumps and drains provide good circulation in the ocean from the center of the map towards the edges.There are more pads outside of the 25 tiles if you want more space.It may not seem like a lot but virtually all of the dry land is perfectly flat and usable. Governors are headed to their settlement sites now to establish water and power infrastructure, and begin zoning to facilitate an orderly migration.Īll that’s left to do now is let the humans move in… Shipping routes have been plotted between the sites although travel by air is prohibited. Deposits of oil and valuable ores were also identified on some of the pads. Some of the pads were fertilized heavily, to ensure strong food production. Having no moon and no tides, massive underwater pumps and drains have been constructed to provide circulation and filtration of the oceans. ![]() A sprawling network of highway and rail lines stretch across the seas and connect the various settlement sites. Most are fairly young though, and much nearer the surface of the ocean.ĭecades of terraforming and engineering have already been completed. They grow gradually over time, and the bigger, more ancient ones can reach nearly a hundred meters above sea level. The landmasses take the form of weirdly circular ‘pads’ that rise sharply out of the water and are perfectly flat. This planet is nearly covered by an ocean of water. Proxima Centauri-b is an alien world (orbiting the star Proxima Centauri) and is set to be colonized by humankind. This is a sci-fi map with a surreal ‘Myst’ vibe to it. ![]()
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